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I've come to grasp the fact that most people are hardly willing to be pioneers when it comes to an uncertain and hazy goal. So in order not to fail in the end I'd have to increase the certainty of the result. To build a framework with some space inside to dwell. That's what I'm gonna do in the long run (that is if i'm gonna be stubborn enough).

On the side note I'll be playing the next game on PCSX2 soon. It'll be Rule of Rose. I've tested it and it's working quite fine with the new GSDX (considering switching from hi-res to native for the videos). That was a game I've bought 1.5 or 2 years ago and it was never playable enough to be beaten in PCSX2 (as I said before I don't like gaming on my PS2 so it's now remained only as a forgotten remnant of the past).

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